Tuesday, May 3, 2016

Game Scene Blog 7 - Texturing

So I've begun some detailed texturing. I'm about done with the mineral, however I haven't tested the emissive in Unity yet so here's hoping I don't run into too many problems! I've also begun work on the pylon and assimilator. I went back and stacked some of my UVs, which I think will help tremendously with the texturing process. Right now I'm just trying to get the material right before going into the smaller details.

Next week is the final blog so between now and next week I need to complete all of my texture work. I want to begin transferring my objects into Unity ASAP so I'll have to get a lot more work done.





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