Below is my current blocking (the required objects are color coordinated to make things easier to see) and some of the reference shots I used.
- Yellow frustum: Nexus
- Green rectangle: Assimilator
- Light blue rectangle: Forge
- Dark blue pyramid: Gateway
- Light purple diamond: Pylons
- Dark purple rectangles: Minerals
- Light brown: Cliffs / Rocky terrain
- Dark green surface: Ground (rock + dirt + grass)
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| Blocked out scene |
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| Protoss Base reference #1 |
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| Protoss Base reference #2 |









