The current tri count is as follows:
Nexus: 2992 tris and 1659 verts
Forge: 1644 tris and 918 verts
Gateway: 534 tris and 298 verts
Minerals: 172 tris and 108 verts
Pylon: 734 tris and 377 verts
Assimilator: 804 tris and 449 verts
All of my models are well under the poly count so I have some wiggle room to Mesh > Smooth some parts that might need it. Other than that, I'm pretty happy with how my completed objects turned out. Other than the fact the objects themselves are shaped rather oddly, I haven't had too much difficulty modeling. Texturing will probably be the hardest part of this project so I want to have the modeling done ASAP so I can spend more time on it.
By next update I want to have the modeling done and the UVing process started.






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