For this project we are modeling a modular version of the building from Ghostbusters.
So far I have the modular wall pieces measured, UVed and put together to create the base building. I also have all of the types of trims the building will have created. The next step will be to UV the trim, create corners (using the multi-cut tool and making edge loops at a 45 degree angle), and piece them together onto the modular building. Once everything has been completely modeled and set up, I will move on to texturing the pieces in Substance Painter.
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| Building reference |
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| Trim pieces |
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| Building with modular pieces |
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